EDIT: model is available - https://www.cgtrader.com/3d-models/character/fantasy-character/godzilla-heisei-1994
I've started that project few years ago when first lockdown emerged. It is sad, but I haven't found any chance to finish it later. So here it is - unfinished Heisei era Godzilla fully modelled in 3ds max (not a sculpt). Rendered mostly in 3ds max viewport (realtime capture) and some of the renders are made with quicksilver standard renderer (similar to viewport but with additional effects). Model is based on 1994 film "Godzilla vs. SpaceGodzilla".
A simple test animation for a rigging and skinning. Geometry
A simple test animation for a rigging and skinning. Geometry+controls
A simple test animation for a rigging and skinning. Bones
A simple test animation for a rigging and skinning. Bones+muscle systems